Battlefront 2 sucks. A lot. Really hard.
It has geometry problems. Everything is made of rectangles, even curved surfaces, so bullets won’t pass through an invisible wall where the texture is curved away from the air but the rectangular wall is still there.
Head wobble. It gives me motion sickness. I can’t find a way to turn it off.
Bad AI. The kind that will run into walls. They’ll see you coming and ignore you. They’ll have no clue what’s firing at them even if it’s right in front of them. They’ll stand still for long periods of time. The snipers can’t snipe.
Explosions are weak. You can land a grenade right next to someone and they’ll take little damage.
Guns are even weaker. It takes something like 10 shots of the rifle to kill someone.
Guns have no recoil.
Can’t jump and fire at the same time. I guess they wanted to avoid people bunny hopping, but it’s too late because bunny hopping is in all of the other FPSs.
Bullets travel too slowly. This makes aim impossible at distance, and makes circlestrafing pointless. BF1 had the same problem.
The space combat is terrible. TERRIBLE. Like the air combat in BF1942, only worse. Like the space combat in UT2k4, only worse. Like the air combat in Battlefront 1, but worse. They had a reticule that was a very intuitive lock-on mechanism, and the took it away.
They kept a bunch of maps from the first game. Why not just make it an expansion pack then?
The loading screen is a loading screen instead of the cool zooming into the planet thing they had in Battlefront 1.
I can’t think of anything good that they did that wasn’t in BF1.
Instead of copying a shitty fps (BF1942), the devs should have copied Call of Duty.